package com.zqkey.rescuecommand.screen;

import com.zqkey.rescuecommand.Game;

public abstract class Screen {
	Game game;

	public Screen (Game game) {
		this.game = game;
	}

	public abstract void update (float deltaTime);

	public abstract void present (float deltaTime);

	public abstract void pause ();

	public abstract void resume ();

	public abstract void dispose ();
}
